.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_367", 0

a010_367:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 385
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    jumpifplayerattack _01A8
    waitse 1840, -117, 1
    addparticle 0, 0, 17
    cmd37 6, 0, 1, 2, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 1, 17
    cmd37 6, 0, 1, 2, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 2, 17
    cmd37 6, 0, 1, 2, 0, 0, 0, "NaN", "NaN"
    wait 5
    callfunction 34, 6, 2, 0, 1, 13311, 10, 0, "NaN", "NaN", "NaN", "NaN"
    playsepan 2072, -117
    waitparticle
    unloadparticle 0
    end
_01A8:
    waitse 1840, -117, 1
    addparticle 0, 0, 17
    cmd37 6, 0, 2, 2, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 1, 17
    cmd37 6, 0, 2, 2, 0, 0, 0, "NaN", "NaN"
    addparticle 0, 2, 17
    cmd37 6, 0, 2, 2, 0, 0, 0, "NaN", "NaN"
    wait 5
    callfunction 34, 6, 8, 0, 1, 13311, 10, 0, "NaN", "NaN", "NaN", "NaN"
    playsepan 2072, -117
    waitparticle
    unloadparticle 0
    end

.close
